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Pokemon Fuller Emerald
  and  like this.
ShinyDragonHunter
I'll start working on them now. If you don't need them, I'll use them myself :D
ShinyDragonHunter
I've made the running sprites for Brendan in FRLG style if you want to see them?
R3D
Sure sure!
Pokemon Fuller Emerald
Expanded the rom to 32mb, back to the original plan of using FRLG's tileset as my base and porting all the Kanto maps to Emerald, everything has been working after expanding it. I'll still bring over ...
Pokemon Fuller Emerald
Preview two of what I have so far
https://www.youtube.com/watch?v=Hl3eGYXzt2k
LCCoolJ95
The music beeps...alot
R3D
I have an idea or two of why it does that, but I haven't done anything other than mapping yet. I was gonna wait until I have everything done to start adding the details.
Nex
Im sure that lots of emerald hackers can sing a song about this problem
Pokemon Fuller Emerald
Since I was running into issues importing the full tilesets and I don't know how to fix them, I gave in and just started recreating maps using Emerald's tiles and will be editing/adding in what I need...
Dizzy
Good job.
R3D
Thanks!
Pokemon Fuller Emerald
Update: The other day, I ran into an issue where when I inserted an 8th "custom" tileset into Emerald, it didn't work and I lost nearly 20 maps that I had inserted. I tried again and it appeared to wo...
R3D
Sadly, the same results. Time to go back to square one and plot which tiles I'm gonna bring over/recreate
Pokemon Fuller Emerald
A little preview of what I have so far
  and  like this.
ShinyDragonHunter
That sound corruption
R3D
It would save quite a bit of space, and I may end up doing similar, but I was aiming to keep the Kanto feel, like you just stepped into the new yet familiar world.
Space-wise, I'm not sure how much it takes up, but I think I've been nearing my limits. Maps ported and inserted fine, but when I tried t...
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