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System: NDS

Overlay Table Data
Very useful for adding overlays to the game: (from some code i wrote) typedef struct { u32 ovlID u32 size void* ovlStart u32 szUncomp u32 bssSize void* funcTblStart void* funcTblEnd u32 o...
Tags: overlays, ds, arm9, coding, C, C++
NDS ROM Header
Here is the format of a typical NDS ROM. Offset - Length - Description 0x0 - 0xC - ROM Title 0xC - 0x4 - ROM Code 0x10 - 0x2 - Maker Code 0x12 - 0x1 - Device Code 0x13 - 0x1 - Encryption Seed 0x14 - ...