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49590
September 29, 2016
KDS
updated his profile photo.
September 29, 2016 5:14 pm
49123
August 18, 2016
KDS
liked the project "The RHM Hack Archive".
August 18, 2016 1:27 pm
48196
June 19, 2016
KDS
posted on El Diabeetus's wall.
June 19, 2016 5:07 pm
happy birthday
El Diabeetus
Thank you!
46930
February 28, 2016
KDS
posted on Bela's wall.
February 28, 2016 5:45 pm
Happy budday!
  likes this.
Bela
Happy thanks!
46726
February 14, 2016
KDS
posted on MrDollSteak's wall.
February 14, 2016 6:15 pm
Happy budday!
MrDollSteak
Thanks KDS!
49302
September 3, 2016
KDS
posted on Dizzy's wall.
September 3, 2016 9:02 am
Happy budday
  likes this.
Dizzy
thanks
49035
August 13, 2016
KDS
liked the project "Pokémon Quasar".
August 13, 2016 3:26 pm
47534
April 24, 2016
KDS
posted on Linkandzelda's wall.
April 24, 2016 7:11 am
Happy budday!
  likes this.
46913
February 27, 2016
KDS
February 27, 2016 5:01 pm
With Gen VII coming, there will be a need to expand Ability IDs from bytes to halfwords.
KDS
I redid my calculations. There are stil 60+ slots left. So hopefully no need to expand for Gen VII. :--)
Telinc1
And if they add in more than 60 and we want to add them into Gen. 3, we could always use those 3 scrap bytes at the end of the structure as flags to tell the game to read from another table. Or something like that.
KDS
Loading pokemon abilities from an external table will be the way to go. The main issue to tackle would be to tweak the Battle Structure in RAM and modify loads of ability checks (in 100s) in the ROM unless you are going for a Battle System overhaul.
45952
January 21, 2016
KDS
posted on Spherical Ice's wall.
January 21, 2016 4:43 am
Happy birthday
  likes this.
Spherical Ice
Thanks KDS!
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